Difference between revisions of "Slicer3:Volume Rendering"
From NAMIC Wiki
Line 5: | Line 5: | ||
Volume rendering presets : | Volume rendering presets : | ||
− | * MIP | + | * MIP (Maximum Intensity Projection) |
+ | **[http://en.wikipedia.org/wiki/Maximum_intensity_projection Wikipedia] | ||
+ | **[http://www.vtk.org/doc/release/5.0/html/a02186.html vtkVolumeRayCastMIPFunction Class Reference] | ||
* CT Bone and vessel | * CT Bone and vessel | ||
* T1 MR Air/skin interface | * T1 MR Air/skin interface |
Revision as of 15:46, 21 August 2007
Home < Slicer3:Volume RenderingOverview
Goals
Volume rendering presets :
- MIP (Maximum Intensity Projection)
- CT Bone and vessel
- T1 MR Air/skin interface
- Label map per-label object rendering
Slicer3 module interface:
- Select from loaded volumes
- Specify preset transfer functions or use KWWidgets tools
Slicer3 internals:
- Correct coordinates including transforms
- Level of detail rendering
- Proper integration with surface rendering
Wish List
- 2D Transfer functions - may require specialized opengl code integrated with VTK. Talk with Gordon about latest work from Utah.
- use glTexSubImage3D so that incremental changes to the volume can be quickly reflected