Difference between revisions of "2015 Summer Project Week:SlicerCardboard"

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<h3>Progress</h3>
 
<h3>Progress</h3>
 
*Successful websocket server implementation, however the image-compression is blocking the renderloop. Also needed is lens-distortion correction
 
*Successful websocket server implementation, however the image-compression is blocking the renderloop. Also needed is lens-distortion correction
 +
*Plan to implement Steve's model from SlicerWeb to bring potential for interactivity.
 
*Github Page: https://github.com/Utsavvy/SlicerCardboard
 
*Github Page: https://github.com/Utsavvy/SlicerCardboard
 
*Planned collaboration with Frankie to integrate rift player with Slicer Cardboard
 
*Planned collaboration with Frankie to integrate rift player with Slicer Cardboard
 
</div>
 
</div>
 
</div>
 
</div>

Revision as of 15:19, 24 June 2015

Home < 2015 Summer Project Week:SlicerCardboard


Key Investigators

  • Utsav Pardasani
  • Adam Rankin

Project Description

Objective

  • Add the capability for Slicer to render stereo views on mobile-phone based viewers.

Approach, Plan

  • Develop a websocket server in Slicer to serve up rendered stereo views to cheap vr goggles

Progress

  • Successful websocket server implementation, however the image-compression is blocking the renderloop. Also needed is lens-distortion correction
  • Plan to implement Steve's model from SlicerWeb to bring potential for interactivity.
  • Github Page: https://github.com/Utsavvy/SlicerCardboard
  • Planned collaboration with Frankie to integrate rift player with Slicer Cardboard