Difference between revisions of "2015 Summer Project Week:SlicerCardboard"
From NAMIC Wiki
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<h3>Progress</h3> | <h3>Progress</h3> | ||
*Successful websocket server implementation, however the image-compression is blocking the renderloop. Also needed is lens-distortion correction | *Successful websocket server implementation, however the image-compression is blocking the renderloop. Also needed is lens-distortion correction | ||
+ | *Plan to implement Steve's model from SlicerWeb to bring potential for interactivity. | ||
*Github Page: https://github.com/Utsavvy/SlicerCardboard | *Github Page: https://github.com/Utsavvy/SlicerCardboard | ||
*Planned collaboration with Frankie to integrate rift player with Slicer Cardboard | *Planned collaboration with Frankie to integrate rift player with Slicer Cardboard | ||
</div> | </div> | ||
</div> | </div> |
Revision as of 15:19, 24 June 2015
Home < 2015 Summer Project Week:SlicerCardboard
Key Investigators
- Utsav Pardasani
- Adam Rankin
Project Description
Objective
- Add the capability for Slicer to render stereo views on mobile-phone based viewers.
Approach, Plan
- Develop a websocket server in Slicer to serve up rendered stereo views to cheap vr goggles
Progress
- Successful websocket server implementation, however the image-compression is blocking the renderloop. Also needed is lens-distortion correction
- Plan to implement Steve's model from SlicerWeb to bring potential for interactivity.
- Github Page: https://github.com/Utsavvy/SlicerCardboard
- Planned collaboration with Frankie to integrate rift player with Slicer Cardboard