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− | = Volume Rendering =
| + | <big>'''Note:''' We are migrating this content to the slicer.org domain - <font color="orange">The newer page is [https://www.slicer.org/wiki/Slicer_Training_Volume_Rendering here]</font></big> |
− | == Get It Running ==
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− | #To get volume rendering to work within '''3D Slicer''' we have to make sure that a '''MRML node''' with '''Volumetric Data''' exists.
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− | #If not a new set of volume data must be loaded. For this demo we will load the tutorial data found [http://wiki.na-mic.org/Wiki/images/f/f8/Tutorial-with-dicom.zip here].
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− | ##'''Download and Uncompress''' this folder
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− | ##In 3D Slicer go to '''File -> Load Scene'''
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− | ##Select the ''tutorial.xml''
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− | #Now select the '''VolumeRendering Module'''.
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− | #Select a valid volume as the '''Source Volume''' [[Image:Slicer3_OpenIGT_VolumeRendering_SelectScanner.png|thumb|none|Select Scanner in Volume Rendering Module]]
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− | The Volume Rendering will be initialized. Have patience....
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− | == Parameters ==
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− | === Performance Triggers ===
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− | [[Image:Slicer3_VolRen_Performance.png|thumb|right|Volume Rendering - Performance]]
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− | You can adjust the performance of volume rendering by enabling and disabling quality improvements.
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− | The Volume Rendering Module has three performance levels
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− | #Low Resolution Hardware Rendering (worst - fastest)
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− | #Full Resolution Hardware Rendering
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− | #Software Rendering (best - slowest)
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− | When all of them are selected slicer uses the low resolution when the camera is moving or nodes in the scene are changing and when nothing is changing anymore the high resolution volume is performed.
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− | The FPS tag lets slicer decide what resolution should be used to produce an interactive experience.
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− | === Cropping ===
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− | [[Image:Slicer3_VolRen_Crop.png|thumb|none|Volume Rendering - Cropping]]
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− | === Advanced Options and the Transfer Function ===
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− | [[Image:Slicer3_VolRen_Advanced.png|thumb|none|Volume Rendering - Advanced]]
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− | == Transfer Functions ==
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