Difference between revisions of "Slicer3:About"

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<big>'''Note:''' We are migrating this content to the slicer.org domain - <font color="orange">The newer page is [https://www.slicer.org/wiki/Slicer3:About  here]</font></big>
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[[Slicer3|Home]]
 
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| '''About'''
 
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[[Slicer3:FAQ|FAQ]]
 
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[[Slicer3:Status|Status]]
 
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[[Slicer3:Downloads|Downloads]]
 
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[[Slicer3:Documentation|Documentation]]
 
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[[Slicer3:Community_Support|Community Support]]
 
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[[Slicer3:Developers|Developers]]
 
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[[Slicer3:Acknowledgements|Acknowledgements]]
 
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== Vision for Slicer 3 (for biomedical and other users without a computer science background) ==
 
 
 
Slicer 3 is envisioned as a software platform that is both easy to use for researchers and easy to extend for programmers, while maintaining the high level of functionality needed to support sophisticated science. The NA-MIC engineering core took on the task of designing an architecture for Slicer 3, the broad-strokes requirements of which are:
 
 
 
# to preserve features of Slicer 2.x that are needed by the user community (comprehensive visualization ability, various modules for segmentation, registration, DTI analysis, volume measurements, ...)
 
# to add new functionality desired by the computer science community (ease of adding new modules, ease of interfacing existing to non-slicer software modules, scalability to grid architectures, automated graphical user-interface testing)
 
# to design the new platform such that some of the new features requested by the user community (such as undo-redo facility, improved 3D rendered images) are significantly easier to implement.
 
 
 
Some specific features planned in Slicer 3.0 are as follows:
 
 
 
* New 2D GUI widgets with potential for automated testing of GUI functionality, plus high level widgets to support advanced imaging capabilities (e.g., transfer function editor)
 
* New 3D interaction widgets for direct manipulation and measurement of data
 
* Lowering the effort to add functionality
 
* New way to integrate external programs (execution model) as Slicer modules, including ITK
 
* Improved modularization and plug-in architecture
 
* Rearchitecture of the data and scene description
 
* Rearchitecture of the coordinate system structure
 
* Upwards compatible for the core functionality with Slicer 2.6 from a user perspective
 
* Easy porting of slicer 2.6 code
 
* Support Undo/Redo facility for interactive editing
 
* Usability guidelines to promote software consistency
 
 
 
For users of Slicer 2.6:
 
 
 
* Slicer 3.0 will maintain the core functionality of previous versions, but with a cleaner and more integrated user interface.
 
* Slicer 3.0 will import scenes from previous versions of Slicer.
 
* NA-MIC will provide updated tutorials and documentation to help people use Slicer 3.0.
 
* The Slicer team will be available to help with the transition.
 

Latest revision as of 17:16, 10 July 2017

Home < Slicer3:About

Note: We are migrating this content to the slicer.org domain - The newer page is here