Difference between revisions of "AHM2012-Slicer-Architecture"
From NAMIC Wiki
Line 20: | Line 20: | ||
** Currently, there are two type of DisplayableManager: '''ThreeD''' and '''Slice''' '''DisplayableManager''' - Similar API. | ** Currently, there are two type of DisplayableManager: '''ThreeD''' and '''Slice''' '''DisplayableManager''' - Similar API. | ||
** Both derive from [https://github.com/Slicer/Slicer/blob/master/Libs/MRML/DisplayableManager/vtkMRMLAbstractDisplayableManager.h vtkMRMLAbstractDisplayableManager]. | ** Both derive from [https://github.com/Slicer/Slicer/blob/master/Libs/MRML/DisplayableManager/vtkMRMLAbstractDisplayableManager.h vtkMRMLAbstractDisplayableManager]. | ||
− | ** ThreeDDisplayableManager: deals with [https://github.com/Slicer/Slicer/blob/master/Libs/MRML/Core/vtkMRMLViewNode.h MRMLViewNode] / [https://github.com/Slicer/Slicer/blob/master/Libs/MRML/DisplayableManager/vtkThreeDViewInteractorStyle.h ThreeDInteractorStyle] | + | ** '''ThreeDDisplayableManager''': deals with [https://github.com/Slicer/Slicer/blob/master/Libs/MRML/Core/vtkMRMLViewNode.h MRMLViewNode] / [https://github.com/Slicer/Slicer/blob/master/Libs/MRML/DisplayableManager/vtkThreeDViewInteractorStyle.h ThreeDInteractorStyle] |
− | ** SliceDisplayableManager: deals with [https://github.com/Slicer/Slicer/blob/master/Libs/MRML/Core/vtkMRMLSliceNode.h MRMLSliceNode] / [https://github.com/Slicer/Slicer/blob/master/Libs/MRML/DisplayableManager/vtkSliceViewInteractorStyle.h SliceInteractorStyle] | + | ** '''SliceDisplayableManager''': deals with [https://github.com/Slicer/Slicer/blob/master/Libs/MRML/Core/vtkMRMLSliceNode.h MRMLSliceNode] / [https://github.com/Slicer/Slicer/blob/master/Libs/MRML/DisplayableManager/vtkSliceViewInteractorStyle.h SliceInteractorStyle] |
* '''Factories''': | * '''Factories''': |
Revision as of 07:50, 10 January 2012
Home < AHM2012-Slicer-ArchitectureModularization Object Specialization
- Slicer is build on top re-usable and tested libraries.
Displayable Managers
- Displayable manager: Specialized logic handling both RenderWindow <-> MRML and RenderWindow <-> Logic interactions.
- Motivation: Have a well-designed mechanism to ...
- ...represent MRML node within a Renderer/RenderWindow.
- ... handle mouse/keyboard interaction.
- ... synchronize widget across different views.
- ... avoid to re-invent the wheel again and again.
- Overview:
- Each time a viewer is instantiated, it asks a factory to provide him with a DisplayableManagerGroup.
- DisplayableManagerGroup contain a list of DisplayableManager
- Each DisplayableManager is associated with Renderer + InteractorStyle
- DisplayableManager
- Currently, there are two type of DisplayableManager: ThreeD and Slice DisplayableManager - Similar API.
- Both derive from vtkMRMLAbstractDisplayableManager.
- ThreeDDisplayableManager: deals with MRMLViewNode / ThreeDInteractorStyle
- SliceDisplayableManager: deals with MRMLSliceNode / SliceInteractorStyle