Difference between revisions of "NaviTrack Tutorial:Integrating:Passing image data"
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+ | =Overview for passing image data= | ||
+ | |||
You can pass image data from one application to another through NaviTrack in almost same way as passing coordinate data. | You can pass image data from one application to another through NaviTrack in almost same way as passing coordinate data. | ||
+ | |||
+ | You can use Image class in NaviTrack to image transfer. This class has a few member variables | ||
+ | including image size and image itself, as well as memberfunctions to serialize image data. | ||
+ | Serialized image data is pushed into NaviTrack data flow as an event, and transfered to | ||
+ | other nodes. | ||
+ | |||
+ | Image class is defined in include/OpenTracker/types/Image.h and src/input/types/Image.cxx. | ||
=Sending side= | =Sending side= |
Revision as of 13:42, 25 May 2007
Home < NaviTrack Tutorial:Integrating:Passing image dataContents
Overview for passing image data
You can pass image data from one application to another through NaviTrack in almost same way as passing coordinate data.
You can use Image class in NaviTrack to image transfer. This class has a few member variables including image size and image itself, as well as memberfunctions to serialize image data. Serialized image data is pushed into NaviTrack data flow as an event, and transfered to other nodes.
Image class is defined in include/OpenTracker/types/Image.h and src/input/types/Image.cxx.
Sending side
Modify MyTutorialModule
To send data through NaviTrack, it is necessary to generate a new event, which contains the data. The following code is implemented into MyTutorialModule to be called from your application.
void MyTutorialModule::setImage(Image& img, int w, int h) { if(source!=NULL) { Event event; event.setAttribute("image", img); event.setAttribute("xsize", w); event.setAttribute("ysize", h); event.timeStamp(); source->updateObservers( event ); } }
pushpos.cxx
The core part of image sending would be like following code:
MyTutorialModule* mtm = (MyTutorialModule*) context.getModule("MyTutorialConfig"); int stopflag = 0; int i = 0; while (stopflag == 0) { // load image data to image_data here. .... Image img(width, heigt, sizeof(short), (char*)image_data); if (mtm) { mtm->setImage(img, w, h); } stopflag = context.loopOnce(); usleep(rate); }
Receiving side
Modify MyTutorialSink and MyTutorialModule
MyTutorialSink.h: Add member variables to hold the coordinate data:
private: Image image; int width; int height;
MyTutorialSink.cxx:
void MyTutorialSink::onEventGenerated( Event& event, Node& generator) { if (event.hasAttribute("image") && event.hasAttribute("xsize") && event.hasAttribute("ysize")) { image = event.getAttribute((Image*)NULL, "image"); width = event.getAttribute(std::string("xsize"),0); height = event.getAttribute(std::string("ysize"),0); } else { width = 0; height = 0; } }
MyTutorialModule.cxx (and .h): add the follwing function:
void MyTutorialModule::getImage(Image& img, int& w, int& h) { if(sink != NULL) { sink->getImage(img, w, h); } }
pullimage.cxx
MyTutorialModule* mtm = (MyTutorialModule*) context.getModule("MyTutorialConfig"); while (stopflag == 0) { stopflag = context.loopOnce(); // push and pull Event if (mtm) { Image img; int w, h; mtm->getImage(img, w, h); if (img.size() != 0) { // do something for the received image here ... } } usleep(rate); }
Testing
In terminal 1 (sending side: pushimage)
$ ./pushimage tutorial_source.xml
In terminal 2 (receiving side: pullimage)
$ ./pullimage tutorial_source.xml
!!NOTE!! You may encounter application errors, while passing image data through a network using NaviTrack NetworkModule.
This is because NaviTrack NetworkModule uses UDP for a communication between Sink and Source.
Each data has header information in this communication including entire size of the data,
and packet loss causes inconsistency between data size information in header and actual data size.
NaviTrack has no capability to recover this kind of error in the current version.
Back to Integrating into your application.