Difference between revisions of "Slicer3:Volume Rendering Tutorials"
From NAMIC Wiki
Line 11: | Line 11: | ||
At the moment the tutorials can be downloaded from [[Image:VolumeRenderingTutorials.zip| here]]. You will need a [http://www.eolsoft.com/download/ SWF Player] to view it until now, but this functionality will be included into the wiki soon | At the moment the tutorials can be downloaded from [[Image:VolumeRenderingTutorials.zip| here]]. You will need a [http://www.eolsoft.com/download/ SWF Player] to view it until now, but this functionality will be included into the wiki soon | ||
===Load and save parametersets=== | ===Load and save parametersets=== | ||
− | <flash>file= | + | <flash>file=VR_Load_Basics.swf|width=1000|height=800|quality=best</flash> |
===Tresholding=== | ===Tresholding=== | ||
+ | <flash>file=VR_Treshold.swf|width=1000|height=800|quality=best</flash> | ||
===Performance=== | ===Performance=== | ||
+ | <flash>file=VR_Performance.swf|width=1000|height=800|quality=best</flash> | ||
===Cropping=== | ===Cropping=== | ||
===Advanced=== | ===Advanced=== | ||
===Other features=== | ===Other features=== |
Revision as of 09:50, 2 April 2008
Home < Slicer3:Volume Rendering TutorialsContents
Known limitations for the module
Preparation for the tutorials
- Download an example dataset of the head.
- Download the latest slicer snapshot and install it.
- Start Slicer and load the example set
- Click on File->"Load Scene"
- Select the following file "Tutorial-with-dicom"/tutorial/tutorial.xml of the tutorial dataset that you just downloaded
Tutorials
At the moment the tutorials can be downloaded from File:VolumeRenderingTutorials.zip. You will need a SWF Player to view it until now, but this functionality will be included into the wiki soon
Load and save parametersets
<flash>file=VR_Load_Basics.swf|width=1000|height=800|quality=best</flash>
Tresholding
<flash>file=VR_Treshold.swf|width=1000|height=800|quality=best</flash>
Performance
<flash>file=VR_Performance.swf|width=1000|height=800|quality=best</flash>