2013 Project Week Breakout Session:Slicer4Python
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Contents
Goals
The material here provides a guided walk through of the resources available for python scripting in Slicer 4. It is based on what is available in the nightly builds as of project week (June 17, 2013). One goal is to demonstrate the development of a python scripted slicer module. Another goal is to provide A Guide to Python in Slicer for the Casual Power User which means that this walkthrough of the features of slicer should give you an idea how to make a custom module that helps organize and automate your processing. This can be useful for your own research or you can create helper modules that simplify the work for users who are exploring an algorithm or working with a large set of studies.
Topics
Creating a scripted module from templates with ModuleWizard
This topic is covered in the ModuleWizard documentation. It allows you to create a skeleton extension with any combination of modules you want.
Prerequisites
We'll go through the steps on a Mac, but the steps are essentially the same on all platforms. We'll be using a locally built version of slicer created using these instructions, but the steps can also be performed using a binary download as long as you have a checkout of the slicer source code available.
Note that this tutorial is a companion to the Hello Python Programming tutorial and the Python Scripting documentation.
Make an Extension
For this example we'll make an extension with a single scripted module as a demonstration. We run the following command from the Slicer source directory.
./Utilities/Scripts/ModuleWizard.py --template ./Extensions/Testing/ScriptedLoadableExtensionTemplate --target ../VolumeTools VolumeTools
We call the extension "VolumeTools" because we will use it to host a demonstration scripted module that scrolls through the volumes available in the current scene.
Make a Scripted Module
Now we want to put a scripted module inside the extension. We can do this with this command (again from the Slicer source directory)
./Utilities/Scripts/ModuleWizard.py --template ./Extensions/Testing/ScriptedLoadableExtensionTemplate/ScriptedLoadableModuleTemplate --target ../VolumeTools/VolumeScroller VolumeScroller
Note that we've used the Module template, which is inside the Extension template and directed the result to go inside of our new extension.
Set up the CMakeLists.txt file
Since the template included a stand-in scripted module, we want to delete it and tell CMake to use our newly created VolumeScroller module instead. We also want to get rid of the dummy module. These commands on unix can do this:
rm -rf ../VolumeTools/ScriptedLoadableModuleTemplate perl -pi -e 's/ScriptedLoadableModuleTemplate/VolumeScroller/g' ../VolumeTools/CMakeLists.txt
Note that you'll actually want to edit the CMakeLists.txt file by hand, since it contains the metadata about your extension, like the author, category, documentation URL, etc.
Configuring slicer to use the module
You are now ready to test your module. The easiest way to do this is by specifying the path on the command line, like this:
./Slicer-build/Slicer --additional-module-paths ../VolumeTools/VolumeScroller
The path above assumes you are in the Slicer-superbuild directory of a local build directory, but you can substitute the appropriate path to start slicer.
From there, you should find the VolumeScroller module in the Examples category of the module menu. Congratulations! You are now ready to start programming your scripted module.
Notes for "Real World" usage
For the purposes of this tutorial we don't worry about some things. But if you are planning to complete the process of making this into an extension you should refer to the information about how to build the module with CMake, how to bundle the module, and other extension-related topics on the "How To" column on the right of the slicer developer documentation page. Even though we are making a scripted extension, as of now it is still necessary to use CMake and have a local build tree for at least your initial submission of an extension.
Also we would suggest you start using git for your extension directory from the beginning so that you have a complete log of your development. See github for a free repository hosting site and some we links to git resources.
Basic Development Cycle
Accessing your module via the python console
As a learning experiment, let's try manipulating our widget within the runtime environment. This is a very powerful feature of the python scripted modules in slicer, and as you develop you'll find yourself using this a lot for debugging and for exploring new features.
The first thing to do is to bring up the python console with the View->Python Interactor menu (or the hotkey Control-3/Command-3). We'll spend a lot of time in here during the tutorial.
In the console, you can access the following object:
slicer.modules.VolumeScrollerWidget
which is the instance of our scripted modules widget. Note that this console has tab completion and other nice features. Using this we can access any of the fields of the interface, and even manipulate them. Try some of the following while watching the interface:
b = slicer.modules.VolumeScrollerWidget.applyButton.enabled = True b.enabled = True b.down = True b.down = False b.clicked()
Note how invoking the 'clicked()' method caused the 'Run the algorithm' message? This is because the clicked method is a signal for the button and it is connected to a python callable that is part of our scripted module.
You'll find that on line 132 of our VolumeScroller.py:
self.applyButton.connect('clicked(bool)', self.onApplyButton)
which makes the connection to the onApplyButton method on line 142.