User:Inorton/Slicer3SuperBuildWindows7

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Revision as of 23:11, 15 October 2010 by Inorton (talk | contribs)
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To start, checkout the Slicer3 source using svn (SlikSVN is added to system path by default).

  • run cmd (cmd.exe, the windows command line. In Win7 just type "cmd" at the Search bar; in WinXP go to "Run Programs" and then type "cmd")
  • cd c:\cmn\dev
  • svn co http://svn.slicer.org/Slicer3/trunk Slicer3

Now run CMake.

For "Where is the source code" enter the source\SuperBuild directory, ie: C:/cmn/dev/Slicer3/SuperBuild

For "Where to build the binaries" enter something OUTSIDE the source tree, ie: C:\cmn\dev\SlicerBUILD

  • Run "Configure". Provided the steps above are set correctly, it will detect the CMakeLists and populate options.
  • Select Generator "Visual Studio 10"

It should automagically detect git, cvs, and svn. If not, turned Advanced options on and manually select the svn and cvs executables from SlikSVN and CVSNT directories respectively (C:\Program Files (x86))

  • Click Configure again
  • If no errors, click Generate.

At this point if there are no errors, all of the configuration steps should be complete. To build:

  • Go to the build directory entered above (C:\cmn\dev\SlicerBUILD)
  • Open Slicer3.sln This should open in visual studio or Visual C++ express.
  • right click on the project "ALL_BUILD" and select "Build"

NB: DO NOT try to open the ALL_BUILD solution or to build the "Slicer3: 'Solution'" parent project. The dependencies will NOT be handled correctly and the build will fail.