Difference between revisions of "OpenIGTLink/Library/Tutorial"

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==Using the C++ message classes with socket implementation==
 
==Using the C++ message classes with socket implementation==
 
The developers can write multi-platform IGT communication applications with multi-platform TCP socket / threading classes coming with the Open IGT Link Library. Those classes are implemented based on Win32 socket /  thread API for Windows and BSD socket / POSIX Thread API for Linux and Mac OS X, and have been tested on those environments.
 
The developers can write multi-platform IGT communication applications with multi-platform TCP socket / threading classes coming with the Open IGT Link Library. Those classes are implemented based on Win32 socket /  thread API for Windows and BSD socket / POSIX Thread API for Linux and Mac OS X, and have been tested on those environments.
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Please refer [[OpenIGTLink/Approaches]] to choose your approach.
  
 
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Revision as of 14:24, 15 July 2008

Home < OpenIGTLink < Library < Tutorial

<< OpenIGTLink

Three approaches to use the Open IGT Link Library

Using the low level C library

The library has been built on the low-level C-library called igtlutil, which is a collection of several data structures with supporting functions for data serialization, endian conversion and cyclic redundancy check, written in ANSI C. The developers can directly use this low-level C-library from their programs. The library is particularly useful to develop embedded or old systems that do not have any modern C++ compiler.

Using the C++ message classes

The library provides much more simple and safer ways to generate standard Open IGT Link messages using C++ classes. The developers can easily add classes to serialize/deserialize their own data types, by inheriting the base message class.

Using the C++ message classes with socket implementation

The developers can write multi-platform IGT communication applications with multi-platform TCP socket / threading classes coming with the Open IGT Link Library. Those classes are implemented based on Win32 socket / thread API for Windows and BSD socket / POSIX Thread API for Linux and Mac OS X, and have been tested on those environments.


Please refer OpenIGTLink/Approaches to choose your approach.


How do the codes look like?

Code snippet using igtlutil

To generate a transform message using the igtlutil library, first we include following header files:

 #include "igtl_util.h"
 #include "igtl_header.h"
 #include "igtl_transform.h"

Then, prepare a transform:

 /********** pack data body **********/
 igtl_float32 transform[12];
 
 transform[0] = tx;
 transform[1] = ty;
 transform[2] = tz;
 transform[3] = sx;
 transform[4] = sy;
 transform[5] = sz;
 transform[6] = nx;
 transform[7] = ny;
 transform[8] = nz;
 transform[9] = px;
 transform[10] = py;
 transform[11] = pz;
 
 igtl_transform_convert_byte_order(transform);  /* convert endian if necessary */

Once the transform data has been prepared, we create a general header:

 /********** general header **********/  
 igtl_header header;
 igtl_uint64 crc = crc64(0, 0, 0LL);          /* initial crc */
 header.version   = IGTL_HEADER_VERSION;
 header.timestamp = 0;
 header.body_size = IGTL_TRANSFORM_SIZE;
 header.crc       = crc64((unsigned char*)transform, IGTL_TRANSFORM_SIZE, crc);
 
 strncpy(header.name, "TRANSFORM", 12);       /* Device Type: should be "TRANSFORM" */
 strncpy(header.device_name, "Tracker", 20);    /* Device name */
 
 igtl_header_convert_byte_order(&header);   /* convert endian if necessary */

Now it's time to send the serialized data. Since igtlutil library doesn't have a socket implementation, we need to some socket libraries or API, available in the environment we are working on. In case of BSD socket, call:

 send(sock, (void*) &header, IGTL_HEADER_SIZE, 0);
 send(sock, (void*) transform, IGTL_TRANSFORM_SIZE, 0);

after establishing the connection.


Example using the Open IGT Link Library (C++)

Get the example code

The example code is available in the Examples/ directory of Open IGT Link library. The instruction is available in the Open IGT Link Library page.

Writing Tracker Client program

The code "Tracker/TrackerClient.cxx" demonstrates how to create open igt link message, establish connection with the Open IGT Link server, then repeat sending coordinate data to the server, using Open IGT Link Library.

First, establish connection with server (ip: 192.168.0.1, port number: 18944) using igtl::ClientSocket class:

 igtl::ClientSocket::Pointer socket;
 socket = igtl::ClientSocket::New();
 int r = socket->ConnectToServer("192.168.0.1", 18944);
 
 if (r != 0)
   {
   //
   // do error handling
   //
   }

Prepare a class instance for the Open IGT Link message:

 igtl::TransformMessage::Pointer transMsg;
 transMsg = igtl::TransformMessage::New();

Set Open IGT Link device name:

 transMsg->SetDeviceName("Tracker");

Substitute matrix into the Matrix4x4 class:

 igtl::Matrix4x4 matrix;
 GetRandomTestMatrix(matrix);

Set the matrix to the message class:

 transMsg->SetMatrix(matrix);

Pack the data. This member function generates byte stream formatted in Open IGT Link format.

 transMsg->Pack();

Send data through TCP/IP socket connection:

 socket->Send(transMsg->GetPackPointer(), transMsg->GetPackSize());