Difference between revisions of "Slicer3:Human Interface and Style Guide for Developers"

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= Human Interface and Style Guide for Developers (STILL UNDER DEVELOPMENT) =
 
 
=== Introduction ===
 
 
These following sections (work in progress) describe how to create 3DSlicer modules that conform to the application's look and feel and behave in a manner consistent with the rest of 3DSlicer. Provided is  information on basic interface elements, advice on the effective GUI construction with the available widget set, and some recommended design principles that will help your module integrate well with the rest of 3DSlicer. These guidelines are also intended to enhance 3DSlicer's usability. Following the simple design philosophy outlined here will support the following important goals:
 
 
 
* Users will learn to use your module faster, because interface elements will look and behave in an expected manner across the application.
 
* Your module will have a nice look & feel that fits within the 3DSlicer environment.
 
* Your module will be accessible to users at all levels (novice, intermediate and expert).
 
  
  
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= Feature Requests, Resource Requests and Emerging Conventions =
 
= Feature Requests, Resource Requests and Emerging Conventions =

Revision as of 19:15, 19 June 2007

Home < Slicer3:Human Interface and Style Guide for Developers

Slicer Human Interface Design and Style Guidelines

Introduction

3D Slicer (or Slicer) is a large and continuously developing application. Its base is designed to offer substantial core functionality, and its modules extend that functionality to include specialized and cutting-edge research tools and interoperability with other open source softwares. The development effort seeks to simultaneously ensure that Slicer meets the needs of a broad user community, that developers can easily contribute to and extend the application, and that the software remains easy to test and maintain.

These human interface design and style guidelines are a resource for Slicer developers who want to create module interfaces that are easy to learn, understandable and usable, and that conform to Slicer’s general appearance and behavior conventions. The recommendations in this document are designed to be easy for developers to apply and their adoption is strongly encouraged. However, a developer’s interface design can depart from convention when these guidelines appear inappropriate for a particular application.

Organization

This document is organized into the following two sections:

1. Slicer Module Design Principles

2. Slicer Widget and Interface Style Specifics

Within these sections, developers will find recommendations that promote usable and consistent Slicer module interfaces, and link to technical resources where appropriate.



Look and Feel

GUI Style: Try not to add style elements (like foreground and background color, font, relief, etc.) to the interface you create; let the options database (as set up by the vtkSlicerTheme class) specify the style for the widgets in your module so that all modules appear consistent within the Slicer3 application.

Module style

Pop-up windows

Confirm on Delete

Check vtkSlicerApplication::ConfirmDelete setting; if a user has requested to be presented with a confirm on delete, then give them that option.

Event Bindings

With respect to the specification of keyboard accelerators, please follow these three recommendations;

  • Before assigning "hot-keys" to functionality, either in the main Slicer application or in a new module, please consult the table (and design plan) linked below to make sure the key is not already assigned.
  • Across Slicer modules, try to use similar "hot-key" assignments for similar functionality; this consistency makes Slicer easier to learn.
  • Once you assign "hot-keys" in your module, please add those mappings to the table for others to reference.

Application Font

Verdana is the font chosen for the 3DSlicer brand.

Maintaining consistency of type is an important component of maintaining a coherent look and feel for 3DSlicer and any related or derived visual communications. Verdana was designed specifically to be read on a digital display; it is recommended that we use Verdana (or Geneva) wherever possible in 3DSlicer's web presence and online tutorial materials, and wherever reasonable and appropriate in formal printed materials.

Within the software, since it can't be guaranteed that these fonts will be widely available on all platforms, Helvetica or Arial should be used as a substitute. Slicer's theme sets the application font to be Helvetica 8 normal. Please avoid typefaces with serifs.

Icons

Icons can be a powerful way to represent complicated information within a small footprint on the GUI panel. They associate a visual image with data, state, or a particular operation.

  • They should be easy to parse, convey a strong metaphor, and not require significant time for a user to interpret.
  • They should be memorable so that a user can recognize them quickly in future sessions with your module.
  • If an icon already exists within 3DSlicer to represent the data, state or operation you want to indicate, then re-use that icon (indicate visibility with the open/shutting eye, for example.)
  • Note: if the concept is too difficult to represent with a picture, then a text label can always be used instead!

When designing icons, do bear in mind that it's possible to offend users with images that have cultural or polictal connotations. Even colors can have connotations for users in different parts of the world that may be surprising and unintended for the designer and developer. Generally speaking, it's useful to avoid images that contain:

  • icons that depict only hands or feet
  • images of animals
  • maps containing disputed boundaries or region names.
  • lists of countries that are not in alphabetical order.
  • pictures of flags
  • pictures of money

Slicer icon conventions

3DSlicer icons should all be of dimension 21x21 pixels.

Enabled or Enabled + Selected icons should have:

  • a white background (r=255, g=255, b=255, or #FF FF FF)
  • a black hairline along the perimeter (r=0,g=0,b=0, or #00 00 00).

Disabled or Enabled + Deselected icons should have:

  • a grey background, value (r=230, g=230, b=230, or hex value #E6 E6 E6)
  • a grey hairline perimeter of value (r=178, g=178, b=178, hex value #B2 B2 B2).

Downloadable blank icons:

These icon blanks are provided for download and use:

  • Enabled or Enabled+Selected: conventional Slicer icon
  • Disabled or Enabled+Deselected: "deselected" Slicer icon
  • Enabled Menubutton: conventional Slicer menubutton icon
  • Disabled Menubutton: "disabled" Slicer menubutton icon

Icons currently used in Slicer's Base

Below is a figure of icons currently in use in 3DSlicer. If the icon you need is already used in Slicer, we encourage its re-use in your own module (the visibility icon is a good example). However, if an icon is re-used, make sure you are using it to convey the same meaning/function -- icons shouldn't have different meanings in different places. Finally, make sure any new icons designed for a module don't duplicate ones already in use elsewhere in Slicer.

Slicer icons

Widget-specific patterns to follow

Providing help

Popup messages (dialog, warning, error, confirm, etc.)

Language

Credit and Logos

Controls and Layout

Progress Feedback

Colors: application palette

The draft slicer color palette is shown below (this palette will still evolve as the UI design evolves -- in particular to accommodate colors used in the final Slicer3 logo). Developers of code, web content and training materials are encouraged to make color choices for GUI components according to this palette, bearing in mind that some of the colors are linked with special meaning, such as error (red), warning (bright yellow), and system (mediumBlue) messages, and unsaved data in drop-down menus and selection boxes (warmMediumGrey).


color R G B hex use in slicer
black 0 0 0 #000000
white 255 255 255 #ffffff GUI background
darkWarmGrey 96 94 83 #605e53
mediumWarmGrey 139 136 120 #8b8878 unsaved data ?
lightWarmGrey 205 200 177 #cdc8b1
warmGreyTint 238 232 220 #eee8dc
darkOrange 196 74 26 #c44a1a
brightOrange 224 111 19 #e06f13
brightYellow 231 209 62 #e7d13e warning message code
yellowTint 238 214 128 #eed680 sag slice
darkCocoa 130 102 71 #826647
lightCocoa 179 145 105 #b39169
stone 224 195 158 #e0c39e
stoneTint 239 224 205 #efe0cd
red 195 46 15 #c32e10 error message code
brick 186 70 43 #ba462b
lightBrick 193 115 80 #c17350 axi slice
redTint 224 182 175 #e0b6af
darkGreen 68 86 50 #445632
brightGreen 104 143 66 #688f42
dustyGreen 138 165 111 #8aa56f cor slice
greenTint 204 244 166 #ccf4a6
darkBlue 73 64 102 #494066
mediumBlue 98 91 129 #625b81 system message code
lightBlue 136 127 163 #887fa3 unsaved data?
slicerBlue 179 179 230 #b3b3e6


Feature Requests, Resource Requests and Emerging Conventions

We are collecting feature, conventions and resource requests from users and developers. Appropriate entries from Slicer2's bug tracker will be periodically added to this repository also.